#pragma once

#include <cstdlib>
#include <iostream>
#include <string>
#include <fstream>
#include <time.h>

#include "Labyrinth.h"
#include "Position.h"
#include "Constant.h"

class Bonus
{
protected:
	
	Position bonusPosition;	
	
public:
	Bonus(Position);
	//~Bonus();
	
	Position getBonusPosition() {return bonusPosition;}
	
	void initBonus(Labyrinth&, Position);
};